<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Blog on Gio Scalzo</title><link>https://gioscalzo.com/blog/</link><description>Recent content in Blog on Gio Scalzo</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Mon, 09 Feb 2026 09:00:00 +0000</lastBuildDate><atom:link href="https://gioscalzo.com/blog/index.xml" rel="self" type="application/rss+xml"/><item><title>How I (Almost) Implemented a Production App in a Weekend</title><link>https://gioscalzo.com/blog/neurona-from-ai-prototype-to-real-app/</link><pubDate>Mon, 09 Feb 2026 09:00:00 +0000</pubDate><guid>https://gioscalzo.com/blog/neurona-from-ai-prototype-to-real-app/</guid><description>&lt;img src="https://gioscalzo.com/images/blog/neurona-build/hero.jpg" alt="Neurona app hero image" class="img-hero" style="margin-top:0 !important;margin-bottom:14px !important;" /&gt;
&lt;p style="margin:0 0 10px 0 !important;"&gt;
 &lt;strong&gt;Shameless plug:&lt;/strong&gt; if you want better focus and sleep, download Neurona first, then come back for the build story.
&lt;/p&gt;
&lt;p style="margin:0 0 10px 0 !important;padding:0 !important;line-height:0;display:flex;gap:8px;align-items:center;flex-wrap:wrap;"&gt;
 &lt;a href="https://apps.apple.com/app/id6757725304" style="display:inline-block;line-height:0;"&gt;
 &lt;img src="https://gioscalzo.com/images/badges/app-store-badge.svg" alt="Download on the App Store" style="height:48px;display:block;" /&gt;
 &lt;/a&gt;
 &lt;a href="https://play.google.com/store/apps/details?id=uk.co.effectivecode.Neurona" style="display:inline-block;line-height:0;"&gt;
 &lt;img src="https://gioscalzo.com/images/badges/google-play-badge.png" alt="Get it on Google Play" style="height:48px;display:block;" /&gt;
 &lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;I wanted a simple weekend experiment, specifically to try the Ralph Wiggum technique from Geoffrey Huntley’s original article, &lt;a href="https://ghuntley.com/ralph/"&gt;Ralph Wiggum as a &amp;ldquo;software engineer&amp;rdquo;&lt;/a&gt;. Instead, I got a very honest lesson in modern AI development: getting a prototype is fast, shipping a real app is still work.&lt;/p&gt;</description></item><item><title>Weekend Hack: Letting Ollama Sift 1,000 iOS Blogs for AI Gems</title><link>https://gioscalzo.com/blog/weekend-ios-ai-blog-analyzer/</link><pubDate>Sun, 07 Dec 2025 12:00:00 +0000</pubDate><guid>https://gioscalzo.com/blog/weekend-ios-ai-blog-analyzer/</guid><description>&lt;img src="https://gioscalzo.com/images/blog/blogs-ai-fetcher/hero.png" alt="Hero Image" class="img-hero" /&gt;
&lt;h1 id="weekend-hack-letting-ollama-sift-1000-ios-blogs-for-ai-gems"&gt;Weekend Hack: Letting Ollama Sift 1,000 iOS Blogs for AI Gems&lt;/h1&gt;
&lt;p&gt;Over the last year I’ve had this itch to build again. AI made that possible: suddenly I can ship more small things, faster, and use them to push a long‑term plan forward-go from “mobile expert”, to “mobile + AI expert”, to someone who really understands &lt;strong&gt;AI as product&lt;/strong&gt;, not just models.&lt;/p&gt;
&lt;h2 id="the-long-game"&gt;The long game&lt;/h2&gt;
&lt;p&gt;That long game means learning how AI is actually being used in mobile development. Not the hype,
This weekend’s step on that path was simple: if I want to learn how AI is showing up in the iOS world, I need to know who is actually writing about it.&lt;/p&gt;</description></item><item><title>Where Alan Turing Walked: Google DevFest at the National Museum of Computing</title><link>https://gioscalzo.com/blog/devfest-bletchley-park-national-museum-of-computing/</link><pubDate>Sun, 16 Nov 2025 00:00:00 +0000</pubDate><guid>https://gioscalzo.com/blog/devfest-bletchley-park-national-museum-of-computing/</guid><description>&lt;img src="https://gioscalzo.com/images/blog/devfest-bletchley/colossus.jpeg" alt="Colossus at The National Museum of Computing" class="img-hero" /&gt;
&lt;p&gt;Walking into the National Museum of Computing at Bletchley Park for Google DevFest felt like stepping through a living timeline, past codebreaking rooms and wartime machines, straight into today’s conversations about AI. It’s hard to imagine a better venue: the place where Alan Turing worked during WWII, the mind behind the Turing Test, makes an AI conference feel perfectly at home.&lt;/p&gt;
&lt;p&gt;Huge kudos to GDG Bletchley for organizing a day that balanced hands‑on sessions with thoughtful talks. The energy in the museum, surrounded by working restorations and the stories of the people who built our field, made every hallway chat and demo feel a little more significant.&lt;/p&gt;</description></item><item><title>Demystifying AI Coding Agents in Swift</title><link>https://gioscalzo.com/blog/demystifying-ai-coding-agents-in-swift/</link><pubDate>Wed, 05 Nov 2025 00:00:00 +0100</pubDate><guid>https://gioscalzo.com/blog/demystifying-ai-coding-agents-in-swift/</guid><description>&lt;img src="https://gioscalzo.com/images/blog/nimbo/hero.png" alt="Hero Image" class="img-hero" /&gt;
&lt;h2 id="the-magic-trick-that-isnt-magic"&gt;The Magic Trick That Isn&amp;rsquo;t Magic&lt;/h2&gt;
&lt;p&gt;AI coding agents feel like magic. You type a request, and they search through files, write code, refactor functions, and somehow &amp;ldquo;know&amp;rdquo; what to do next. Pretty wild, right?&lt;/p&gt;
&lt;p&gt;But here&amp;rsquo;s the secret: &lt;strong&gt;the concept is surprisingly simple&lt;/strong&gt;.&lt;/p&gt;
&lt;p&gt;I&amp;rsquo;ve always believed the best way to truly understand something is to build it yourself. That&amp;rsquo;s exactly what I did after reading Amp&amp;rsquo;s excellent article &lt;a href="https://ampcode.com/how-to-build-an-agent"&gt;&amp;ldquo;How to Build an Agent&amp;rdquo;&lt;/a&gt;. I wanted to see if I could recreate the magic in Swift, and guess what? You absolutely can.&lt;/p&gt;</description></item><item><title>AI-Accelerated Mobile Development at Londroid</title><link>https://gioscalzo.com/blog/ai-accelerated-mobile-development-londroid/</link><pubDate>Thu, 05 Jun 2025 19:00:00 +0100</pubDate><guid>https://gioscalzo.com/blog/ai-accelerated-mobile-development-londroid/</guid><description>&lt;div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;"&gt;
 &lt;iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share; fullscreen" loading="eager" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube.com/embed/ZjuPGTcUrnc?autoplay=0&amp;amp;controls=1&amp;amp;end=0&amp;amp;loop=0&amp;amp;mute=0&amp;amp;start=0" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" title="YouTube video"&gt;&lt;/iframe&gt;
 &lt;/div&gt;

&lt;h2 id="why-londroid-was-the-right-stage"&gt;Why Londroid was the right stage&lt;/h2&gt;
&lt;p&gt;Londroid gathers the people who build Android experiences for millions of users, so it was the perfect crowd for a conversation about transforming solo and small-team workflows. I opened with a question every indie Android developer has felt: &lt;em&gt;what if the one-person team could deliver like a studio?&lt;/em&gt; From there, we explored what happens when AI becomes part of the build chain instead of a novelty tooltip.&lt;/p&gt;</description></item></channel></rss>