<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Retrocomputing on Gio Scalzo</title><link>https://gioscalzo.com/tags/retrocomputing/</link><description>Recent content in Retrocomputing on Gio Scalzo</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Tue, 11 Aug 2026 12:00:00 +0100</lastBuildDate><atom:link href="https://gioscalzo.com/tags/retrocomputing/index.xml" rel="self" type="application/rss+xml"/><item><title>Antescher: How Ant Attack Works</title><link>https://gioscalzo.com/blog/antescher-how-ant-attack-works/</link><pubDate>Tue, 11 Aug 2026 12:00:00 +0100</pubDate><guid>https://gioscalzo.com/blog/antescher-how-ant-attack-works/</guid><description>&lt;p>My Spectrum turned up late. Italy ran behind on home computers, so by the time one arrived in our house the machine was past its prime everywhere else, and the tapes we had were older still. I was a kid at school, which is exactly the right age not to know or care that you are late to something. Every game took minutes to load off cassette and I loved all of them indiscriminately.&lt;/p></description></item></channel></rss>